Game Development

Don't Blink

A fast-paced, multiplayer adventure game on iOS. Recognized as New & Noteworthy by Apple

We tasked ourselves with the challenge of developing a game on iOS that was native, and would be fun, exciting and addictive. The concept of Don’t Blink was to use objects to bounce a spaceship to the moon. Different levels had different sets of object, and different objects had different degrees of bounciness. Multiplayer was added to Don’t Blink in its 3rd release, allowing players to connect over Bluetooth or internet connections, which saw players racing to the moon. The game was freemium, but allowed players to buy in-app purchases to enhance their spaceships with in-game currency.

Apple recognized Don’t Blink as New & Noteworthy, as well as honoured the game in the #1 spot in the What’s Hot category for Arcade and Family Games.

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